Price of Glory - Turn Submission
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Realm:
...please choose...
Aerenwe
Alamie
Andien and Sons
Approved Temple of Markazor
Arlen Innis
Avanil
Baruk-Azhik
Boeruine
Boeruine Trading Guild
Brosengae
Caine
Cariele/Northlands Exchange
Celestial Jewel of Sarimie
Chimaeron
Church of Storm’s Height
Clumine Dhoesone
Coeranys
Council of Leaders
Daeric Dhoesone
Dhoesone
Diemed
Eastern Temple of Neserie
Elinie
Eloele of Mieres
Endier
Erebannien Traders
Eyeless One
Fingers of Tollan
Five Peaks
Ghoere
Goblins Triumph
Gorgons Crown
Haelyns Aegis
Haelyns Bastion of Truth
Hand of Azrai
Hermedhie
Hidden Temple of Cuiraecen
High Mage Aelies
Highland Overland Traders
Ilien
Imperial City of Anuire
Impregnable Heart of Haelyn
Life and Protection of Avanalae
Maesil Shippers
Markazor
Medoere
Mhistecai
Mhoried
Mieres
Moradins Forge
Mur-Kilad
Northern Imports and Exports
Northern Reformed Church of Sarimie
Oaken Grove of Aeric
One True Church of Vosgaard
Orthodox Imperial Temple
Osoerde
Peaceful Seas of Nesirie
Peak Mage
Points East Trading Guild
Port of Call Exchange
Princes Pride
Regien
Rhoubhe
Roesone
Royal Guild of Baruk-Azhik
Council of Leaders
Ruornils Celestial Spell
Sarimies Temple of Fortune
Second Swamp Mage
Siebharrinn
Sielwode
Southern Anuire Shipping and Imports
Spider River Traders
Spiderfell
Stjordvik Traders
Swamp Mage
Sword Mage
Taeghan Outfitters
Taeghas
Talinie
The Fortress
Three Brother Mages
Thurazor
Torele Anviras
True Church of Vosgaard
Tuarhievel
Tuornen
Upper Anuire Traders
Vos of Mieres
Vos of the Five Peaks
Water’s Blessing
Western Imperial Temple
William Moergen
Turn:
Email:
Month
Type
Action
BaseGB
BaseRP
ExtraGB
ExtraRP
1
2
3
Domain
Court
Character
--Domain Actions--
Agitate
Cast Realm Spell
Ceremony
Contest Holding
Contest Source Holding
Contest Trade Route
Create Holding
Create Source Holding
Create Ley Line
Create Province
Create Trade Route
Diplomacy
Espionage
Move Troops
Rule Holding
Rule Source Holding
Rule Province
--Court Actions--
Build
Decree
Disband
Finance
Grant
Muster Troops
Occupy Province
--Character Actions--
Adventure
Ply Trade
Research
Training
Travel
...enter action notes here, please include target holding if applicable...
Turn Notes:
Contingencies:
Check to use the contingencies from the last turn or write new ones below. Note writing new contingencies will overwrite previous contingencies.